A real-time fluid simulation in a 3D grid format, integrating marker particles using a hybrid pic-flip method, coupled with particle and marching cubes visualization techniques. For further insights, please refer to the accompanying paper. 3D Real-Time Fluid Simulation code is by Alex Sommer/a1ex90 (https://github.com/a1ex90). This code is available under the MIT license. Image source: https://github.com/a1ex90/Fluids3D/tree/master